The Chronicle of Andraste’s Bastards
This is the time of the Fifth Blight
The Darkspawn formed a horde in the south and threaten to burn the world. The king’s army will soon clash with the horde and the fate of the nation will be decided in the next few months.
But that is the concern of nobles and heroes. You are neither – you are a simple mercenary trying to survive in a war-ravaged country. You can only count on yourself and a few other pariahs that banded together for protection and to find all manner of suspicious work in these troubled times. You are not the hero. You are the foot soldier, the knife in the dark, the apostate spellslinger, the other side of the coin.
You are one of Andraste’s Bastards.
What is this game/campaign?
This game is set in the dark fantasy world of Thedas, the featured setting of BioWare’s video games Dragon Age: Origins, Dragon Age II, and Dragon Age: Inquisition. Thedas has also been explored in novels from Tor Books and comics from Dark Horse. If you are not familiar with Thedas, never fear. You can use the links below to get all the background you need to understand the setting and your character’s place within it. If you are a fan of the video games, novels, and comics, so much the better!
The game is set during the time of Dragon Age: Origins and the expasion Awakening – that is, during the year of the Fifth Blight and the time following it.
To know more about Thedas:
The rules are built using the WYRM System, as found in games like Warrior, Rogue & Mage, Resolute, Adventurer & Genius, and WYRED. It builds heavily off of their game mechanics but adds in expanded rules for combat, spells, and additional tweaks to provide a fast-paced game for gritty, fantasy settings.
What is Warrior, Rogue & Mage?
WR&M is a simple, lightweight role playing game that allows a group of players and a game master (GM) to experience epic adventures in a fantasy world filled with conflict, monsters and wondrous magic.
Although WR&M uses the three archetypal roles of classic role playing games in its title, it doesn’t make use of classes. Players can freely create characters as they see fit without having to press them into the tight corset of character classes. Warrior, Rogue and Mage are actually the characters’ basic attributes, which measure their capabilities in combat, stealth and academics respectively.
A note for experienced players: I’m fully aware (and also a huge fan) of the offical Dragon Age tabletop rpg by Green Ronin. I decided not to use it because I’m also a huge fan of Stargazer’s WR&M and wanted to hack it for games in Thedas.